翻訳と辞書
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・ David M. Louie
・ David M. Ludlum
・ David M. Madden
・ David M. Maddox
・ David Lumsdaine
・ David Lumsden
・ David Lumsden (musician)
・ David Lunan
・ David Lunceford
・ David Lund
・ David Lundbohm
・ David Lundquist
・ David Luneau
・ David Lunn
・ David Lunn-Rockliffe
David Luong
・ David Luongo
・ David Lupton
・ David Lurie
・ David Lush
・ David Lust
・ David Lutalo
・ David Luther Burgess
・ David Lutteral
・ David Lyall
・ David Lycurgus Middlebrooks, Jr.
・ David Lye
・ David Lyman II House
・ David Lyme
・ David Lynch


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David Luong : ウィキペディア英語版
David Luong

David Luong is a Senior Cinematic Video Game Artist Level 2 at Blizzard Entertainment, with works ranging from 3D lighting and compositing to digital matte painting. He graduated from the Academy of Art University in 2005 with a BFA in Fine Arts and 3D Visual Effects Animation. He has worked on all of the major cinematics for Blizzard's AAA game titles such as ''World of Warcraft'', ''Diablo 3'', ''StarCraft 2'', and ''Hearthstone'' from 2006 to present. Luong is said to be an avid video gamer and movie lover. David Luong is one of the most significant contributors to the matte painting community and has a wide fanbase in the video game world.
== Background ==
Luong has worked in the visual effects industry for more than 8 years. While growing up, he played numerous games (like ''The Legend of Zelda'', ''Super Mario Bros'', ''Final Fantasy'', ''Dragon Quest'') and watched countless movies (like ''The Neverending Story'', ''Jurassic Park'', ''Terminator 2'', ''The Matrix'', ''Lord of the Rings''), all of which have eventually cultivated him as an artist, and inspired him to becoming a video game artist himself. He used Photoshop in high school working for a journalism class, for which he did graphic headers and was the online editor for ''The North Star'' newspaper. After studying color theory in school, Luong graduated from The Academy of Art University in San Francisco with a Bachelor of Fine Arts degree emphasizing 3D Animation and Visual Effects in 2005. There, he learned what particle FX, lighting, compositing, and matte painting were.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「David Luong」の詳細全文を読む



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